πŸš΄β€β™‚οΈ About Me

I am currently a second-year Ph.D. student at the School of IST in Peking University, advised by Prof. Baoquan Chen. I got my Bachelor’s degree in Computer Science from Yuanpei College, Peking University. My research interests lie in physical simulation in computer graphics, especially in fluid simulation.

πŸ“ Publications

* equal contribution; † corresponding author

ICLR 2026
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FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

International Conference on Learning Representations (ICLR 2026)

Qianfan Shen*, Ningxiao Tao*, Qiyu Dai*, Tianle Chen, Minghan Qin, Yongjie Zhang, Mengyu Chu†, Wenzheng Chen†, Baoquan Chen†

[paper] [webpage]

Pacific Graphics 2025
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FlowCapX: Physics-Grounded Flow Capture with Long-Term Consistency

Computer Graphics Forum (Pacific Graphics 2025)

Ningxiao Tao, Liru Zhang, Xingyu Ni, Mengyu Chu†, Baoquan Chen†

[paper] [arxiv] [supp] [code] [DOI]

Siggraph 2024
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A Vortex Particle-on-Mesh Method for Soap Film Simulation

ACM Transactions on Graphics (SIGGRAPH 2024)

Ningxiao Tao, Liangwang Ruan, Yitong Deng, Bo Zhu, Bin Wang†, Baoquan Chen†

[paper] [bilibili] [youtube] [webpage] [DOI]